Topic: mobile

Mobile
Mobile Development Stories

What if whenever astronauts on the International Space Station check their smartwatch, the interface they depend on was designed by you? As part of NASA’s effort to use crowdsourcing for new technologies, there’s a new NASA Challenge: design a smartwatch app interface for astronauts.

While an application’s functionality is very important, users have equally started to value non-functional areas—such as performance, usability, accessibility, and UI—and are often ready to move on to other options if an application's performance does not meet their needs.

The Internet of Things is making life easier, but is it making it more secure? If you take into account that hackers can remotely control Chrysler automobiles that are connected to a network, the answer seems to be no. If this is where our world is headed, how should we think about security now?

Staying ahead of technology shifts is one of the key challenges that organizations face, but is it possible to always stay ahead? Anuj Magazine highlights how some of the top companies have succeeded and failed to stay ahead of technology shifts, including Microsoft, Cisco, Nokia, Apple, and Google.

Brain Power, a Cambridge start-up, is attempting to use Google Glass to help those on the autism spectrum who may have difficulty learning and interacting, including social interactions, speech delays, learning to control certain behaviors, and help with recognizing and forming abstract groupings.

One feature many of us rely on daily is autocorrect. We have all probably experienced the positive and negative sides of autocorrect, and from our experiences with the negative, there are some elements and features we should consider to improve the future evolution of this technology.

Ubiquitous computing—anywhere, anytime computing—is on the rise. And while the benefits of anywhere, anytime computing are numerous, there are new and invisible risks that cannot be ignored. Rajini Padmanaban looks at ubiquitous computing and its effect on society.

Among the latest and largest companies to hop on the Internet of Things fast train, Target announced the opening of the 3,500 square-foot Target “Open House” in San Francisco’s Metreon shopping center to demonstrate how everyday devices connected to the Internet can make life better for consumers.

The next wave in IT seems to be SMAC technologies—or social, mobile, analytics, and the cloud. Individually, each of the pieces of the “SMAC stack” are not new to us. However, what is changing now is the use of these four elements together as an integrated ecosystem, rather than as separate silos.

You may think that virtual reality (VR) was created to be primarily used for entertainment, but its use across a number of disciplines is steadily on the rise. Bharathan Venkateswaran highlights the recent use of VR in sports—for coaching and training, advertising, and the viewing experience.