Topic: mobile

Mobile
Mobile Development Stories

Facebook recently launched the Internet.org app in Zambia, which gives users free access to basic services, including Facebook, Google Search, Wikipedia, some job sites, and the Women's Human Rights app. This certainly has the makings of a great initiative, but is it really a philanthropic venture?

Users are familiar with helping organizations by providing references, but Amazon is now leveraging them in an unprecedented way. In building its case against Hachette Publishing, Amazon has sent an open letter to its readers and authors appealing to them to write to Hachette's CEO.

Scientists at IBM are working on a new cognitive computer chip likened to right–brain, sensory pattern-recognizing learning models. Known as TrueNorth, this neurosynaptic computer chip is an event-driven microprocessor with supercomputer capabilities that’s roughly the size of a postage stamp.

According to the US Department of Justice, approximately 16.6 million people, or 7 percent of all US residents age sixteen or older, were victims of at least one incident of identity theft in 2012. Beth Cohen looks at EMV cards—the next generation of credit card security.

If you’re traveling across Canada and see a strangely cute little hitchhiker with a face made from LED lights, a plastic beer pail torso, arms and legs that look like pool noodles, and is wearing a garbage can hat, it’s only hitchBOT, the Hitchhiking Robot, looking for a ride.

With so much competition in the mobile apps market, how are applications able to differentiate themselves? Several factors—design, implementation, and market dynamics—go into launching a successful mobile app. Right now, three main types of apps stand out.

If you are an auto or tech enthusiast, it’s an exciting time to be alive as the hype surrounding transportation submerged in the Internet of Things is exploding. Some see the marriage of tech and transportation as an opportunity to make our lives better; others see it as a hacker's dream.

Mobile marketing firm Swrve has discovered that just 26 percent of users actually return to an app for a second time two days after opening it. After seven days? Developers can expect around 13 percent of those who downloaded their product to make a comeback. That's a problem, but it can be fixed.

Apple surprised people at the Worldwide Developers Conference by introducing Swift, a brand-new programming language for OS X and iOS application development. What will this mean for developers, testers, and businesses who have poured time and resources into developing Objective-C expertise?

Facebook created a controversy recently by sharing the study results of an experiment it did in the news feed of around 700,000 users. The basis of Facebook's study was to prove whether emotions are contagious on the social network. It was a version of an A/B test—without users knowing about it.