user experience

Why Vetting App Ideas Is Becoming More Important

Even though mobile app development numbers are sky-rocketing, statistics indicate that only a very small percentage of apps actually make it big—with the average shelf life of a mobile app being thirty days. Are there things that can be done at the app ideation stage to improve the shelf life?

Are Any of Yours on the List of Worst Passwords of 2015?

Here’s a Top 25 List you do not want to be on: The Worst Passwords of 2015. Password management company SplashData released its annual list of the 25 worst Internet passwords, and what’s truly mindboggling is that for both 2015 and 2014, the same two passwords are at the top of the list.

When Designing New Features, Know Thy UserThe next time you’re designing an “awesome” new feature, take a step back and think, awesome for whom? Is this the kind of feature that will be understood and enjoyed by your target users? Or should you rethink how it might be perceived by your audience? When it comes to design, you have to know your users.
Matt Heusser
How the Internet of Things Impacts Testing and UX

The Internet of Things provides new, exciting possibilities for everyone involved, but with these new possibilities come just as many challenges. We have to shift our thinking before we can adapt to the upcoming connected world.

QA's Role in Enhancing Application Performance During Holiday Sales

Thanksgiving sales are now not only a Black Friday or a Cyber Monday event but also something that runs during most of November. With such huge volumes of sales happening within a short period of time, the availability and performance of applications is one parameter that is closely tracked.

What Kind of Gamer Are You?

A new project called the Game and Mind Research (GAMR) is designed to explore if how someone performs in virtual worlds such as video games corresponds to their cognitive traits and behavior in everyday life.

The Internet of Things: Adapt Now or Get Left Behind

We’ve only scratched the surface of the Internet of Things. More and more objects you use on a daily basis will soon become a part of the Internet of Things ecosystem, giving companies new ways to communicate with consumers, and the consumers themselves more personalized experiences.

Play Biofeedback Video Games to Learn to Chill

Breathing techniques, meditation, and yoga are all ways people use to cope with stress. But instead of going to your happy place, how about learning to chill by kicking back and playing video games? A first-person biofeedback game helps players practice techniques to manage stress and control anxiety.