How Testers Can Help Libraries Achieve DigitizationLibraries are in the process of figuring out what their offerings will be in this digital content age, what impact technology will have on them, and how they can retain their traditional mission of being a place where people go to seek knowledge. Rajini Bharath looks at how testers can help.
How to Deal with DistractionsStudies have found that office workers are interrupted—or interrupt themselves—roughly every three minutes, with distractions taking both digital and human forms. Naomi Karten shares tips to help us deal with the distractions and tune out the extra noise.
Testers: Empower Yourself to Ride the Music WaveAs testers, it is important to keep track of the latest market and technology trends. Since music has become so intertwined with several other domains, there is a chance we will be touching on this space in our testing efforts if we are testing end user facing products and services.
Five Reasons Why Agile Can FailUnfortunately, some projects fail, even when using an agile development methodology. Instead of just rehashing horror stories, Joe Townsend attempts to get to the bottom of why these failures occur.
Become a Better Product Manager: Your Project Deserves ItBecoming a better product manager is something you never stop doing. As you get better, your work will improve, your satisfaction with your work will increase, and opportunities to do even better work will come. Scott Sehlhorst sums up how to invest in becoming a better product manager.
When Smart People Do Dumb ThingsSmart people obviously do a lot of smart things or they wouldn’t be considered smart people. But smart people sometimes do dumb things too. Naomi Karten gives us the rundown on what causes otherwise intelligent people to behave in foolish ways.
The Myths and Realities of CreativityAre you creative? Most people, if asked, say they’re not—but they’re wrong. One of the most common myths about creativity is that only artists, writers, and musicians are creative. Another myth is that creativity depends entirely on the person and not on the person’s environment.
The Necessity of a Fifteen-Minute Standup MeetingOne of Scrum‘s basic techniques is the fifteen-minute standup meeting. Joe Townsend dives into the why this meeting is necessary, how it can help your agile team, and how you can get more from your fifteen minutes.