testing
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What Testers Should Know about Human-Computer Interaction Human-Computer Interaction (HCI) is a discipline in software development that is not widely used but can be very effective. Brendan Quinn looks at ways to learn about HCI and the HCI tools and practices with which testers should become familiar. |
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Do Testers and Software QA Engineers Need Technical Skills?The debate is heating up again. Do testers need technical skills in order to be effective? Do they need to be technical testers? David Greenlees attempts to define a "technical tester" and whether or not testers really need to know how to code. |
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Eight Things Successful Managers Do WellNaomi Karten describes eight things that successful managers do well. From building relationships and being straight with employees, to coaching the right people and giving credit when it's due, a good manager can inspire team members to work harder and happier. |
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Quality Assurance for Crowdsourced ContentCrowdsourcing in software quality assurance is especially handy in leveraging a community’s skills and knowledge as end users, their domain expertise, and their testing background. Rajini Bharath highlights the core approaches and best practices when generating and verifying crowdsourced content. |
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Kanban—An Agent to Push Quality Upstream Kanban promotes better visibility of everyone’s progress and enables them to play catch-up. Since the test group has dependencies on other teams, such as design or development, they are the ones who might have to catch pace. Due to its inherent features, kanban helps push quality upstream. |
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US Patent Office Invites Public to Help Improve Software PatentsIn an effort to improve the quality of software-related patents, the United States Patent and Trademark Office issued an invitation for the software community to join a software partnership and share feedback, experiences, and insights on ways to improve the quality of software patents. |
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Anti-Patterns: Watch Out for Common Development Mistakes It is just as valuable to learn from mistakes as it is to just focus on best practices. Worst practices are common thought approaches to problem solving that appear again and again. These mistakes, also called anti-patterns, exist in all aspects of life—and software development. |
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How Does Testing Fit in a Patent Lifecycle? Patents typically fall into a patent lifecycle and are successful when mapped to a commercialization plan. The role of testing in obtaining patent approval and commercialization is key. Rajini Bharath explores the role of testing in patent lifecycles, and the value testers can bring to the process. |
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